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6106

#1 User is offline   hautbois 

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Posted 2013-July-05, 21:45

Matchpoints, red all. You play some version of 2/1.

KQT8xx 8 - AQJxxx

Pass - ?


I think the hand is good enough to open 2C, but I don't see any useful information coming from that auction, so:

P - 1S - 2H - 2S
3H - 4C - P - 4S
?

Spoiler

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#2 User is offline   mike777 

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Posted 2013-July-05, 21:51

prefer 6c not 4c fwiw.
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#3 User is offline   Hanoi5 

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Posted 2013-July-05, 22:27

I'd bid 5 over 4.

 wyman, on 2012-May-04, 09:48, said:

Also, he rates to not have a heart void when he leads the 3.


 rbforster, on 2012-May-20, 21:04, said:

Besides playing for fun, most people also like to play bridge to win


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#4 User is offline   Free 

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Posted 2013-July-06, 02:27

I'd blast slam, 6 instead of 4.
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#5 User is offline   MrAce 

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Posted 2013-July-06, 03:01

I saw the spoiler but i still would not blast slam. We are losing a trick to start with and after that we can not afford to lose any trick.

My reasoning is;

-Pd has both critical 2 cards we need, then we make slam
-Pd has spade A but not K we are looking at a finesse, which is unlikely to be on. And there are some cases we may go down even when K is on (assume 3-1 spade break, will create entry problems for 2 times cl finesse etc)
-Pd has K but not A we are down
-Pd has diamond values, (or even heart values or combined) a suit which is not bid by anyone at the table, and lack of both critical cards we need. Slam is hopeless maybe we can make 5 if lucky.
-It is MP
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#6 User is offline   32519 

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Posted 2013-July-06, 05:40

In a different thread someone suggested opening these hand types via transfer preempts in order to get the hand strength and pattern immediately into the picture. Doing that you have an auction something like this -
3 = transfer to
3 = completing the transfer
4 = big two suiter in and
From here you should get to the slam easily via:
4 = 6-card RKCB
Once responder knows you have all the keycards, it is now a matter of finding the void as well to bid the grand. You may get lucky and the opponents push you there via 7.
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#7 User is offline   mr1303 

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Posted 2013-July-06, 08:41

How many off is 6D? 1? Maybe 2?

TBH at matchpoints +680 will be a good score
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Posted 2013-July-06, 09:16

View PostMrAce, on 2013-July-06, 03:01, said:

I saw the spoiler but i still would not blast slam. We are losing a trick to start with and after that we can not afford to lose any trick.

My reasoning is;

-Pd has both critical 2 cards we need, then we make slam
-Pd has spade A but not K we are looking at a finesse, which is unlikely to be on. And there are some cases we may go down even when K is on (assume 3-1 spade break, will create entry problems for 2 times cl finesse etc)
-Pd has K but not A we are down
-Pd has diamond values, (or even heart values or combined) a suit which is not bid by anyone at the table, and lack of both critical cards we need. Slam is hopeless maybe we can make 5 if lucky.
-It is MP

Your first point isn't complete which makes quite a difference: Pd has 2 of 3 critical cards (A, K and A), then we make.
There's also a chance of opps leading instead of when partner holds KQ or A, or even KJ or Kx.
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