Core Worlds
#1
Posted 2014-December-09, 12:58
What custom games are your favorites?
-gwnn
#2
Posted 2014-December-10, 09:07
HOWEVER
Christmas is coming.
I have a fifteen year old grandson. As is so often the case these days, if he needs something he has it. So he is difficult to buy for. We were at Machu Picchu some years ago and saw what we thought was a nice chess set so we bought it for him. What were we thinking? Of course he already had one. A better one. But maybe one of these custom games?
I will read this thread with a practical eye for our Christmas problems.
#4
Posted 2014-December-10, 13:16
kenberg, on 2014-December-10, 09:07, said:
HOWEVER
Christmas is coming.
I have a fifteen year old grandson. As is so often the case these days, if he needs something he has it. So he is difficult to buy for. We were at Machu Picchu some years ago and saw what we thought was a nice chess set so we bought it for him. What were we thinking? Of course he already had one. A better one. But maybe one of these custom games?
I will read this thread with a practical eye for our Christmas problems.
helene_t, on 2014-December-10, 09:40, said:
Magic is a popular one that has been around a long time. Warning, if one gets deeply into it, it can get very expensive.
Acquire is my second strong recommendation (along with Core Worlds).
Ticket to Ride is fun as a family or social game, but might not satisfy a serious gamer due to lower complexity.
Dominion strikes a good balance IMO, but you may find that you want a couple expansions to increase the variety.
Settlers of Catan is a good game, becoming sort of an old stand-by.
Ken, of all of these, Magic and Settlers are the ones your grandson is most likely to already have and/or have played before. They are also good starting points, if he has not played them ... sort of gateway drugs for custom games.
-gwnn
#5
Posted 2014-December-10, 13:18
When I play non-Bridge card games, I'm usually looking for a family-style game (if I want to play hard, I'll find a bridge game). So, Munchkin, Chez Geek, and very rarely Illuminati (that's less "family-style"). If it's "cards and", I've never gone wrong with Settlers of Catan.
#6
Posted 2014-December-10, 14:30
The infliction of cruelty with a good conscience is a delight to moralists that is why they invented hell. Bertrand Russell
#7
Posted 2014-December-10, 14:30
More information at Paizo's website.
*BBEG? "Big Bad Evil Guy".
As for tv, screw it. You aren't missing anything. -- Ken Berg
I have come to realise it is futile to expect or hope a regular club game will be run in accordance with the laws. -- Jillybean
#8
Posted 2014-December-10, 14:44
PassedOut, on 2014-December-10, 14:30, said:
My experience with the Dominion site was that the implementation was terrible. I would not judge the game by that. It plays much better face to face.
What's your favorite expansion? I like Seaside and Prosperity.
-gwnn
#9
Posted 2014-December-10, 16:10
billw55, on 2014-December-10, 14:44, said:
What's your favorite expansion? I like Seaside and Prosperity.
The only expansion that we have other than Seaside and Prosperity is Intrigue, which I think can also substitute for the main set. Don't know that I have an actual favorite as we set out the cards using an app that randomly picks them. The many combinations of cards definitely makes the game more interesting.
I've played the online version with my (far-flung) sons now and then and haven't encountered any problems, and I found the UI to be pretty intuitive. Earlier on there were some unofficial sites that weren't very good, but I understand that they've been removed now. But it's definitely more fun face to face (unless you have a slow player).
The infliction of cruelty with a good conscience is a delight to moralists that is why they invented hell. Bertrand Russell
#10
Posted 2014-December-10, 21:17
#11
Posted 2014-December-11, 07:09
-gwnn
#12
Posted 2014-December-11, 10:10
As for tv, screw it. You aren't missing anything. -- Ken Berg
I have come to realise it is futile to expect or hope a regular club game will be run in accordance with the laws. -- Jillybean
#13
Posted 2014-December-11, 10:41
blackshoe, on 2014-December-11, 10:10, said:
I saw that too at my FLGS. At a glance it looked logically equivalent to Clue, just with a different theme, but I can't be sure.
There is also a Firefly custom game, which I got for my brother who is a fan. We played it and I thought it was just so so.
Clue is probably my favorite board game from my parent's era (= my childhood, more or less). Whenver we play now in my own family, I make a big spreadsheet of intricate notes and deductions therefrom, often telling people "wait, wait, let me write that". Somewhere along the way it always goes awry, I guess the wrong thing, and they all laugh at me. It's kind of a tradition
-gwnn
#14
Posted 2014-December-11, 10:54
#15
Posted 2014-December-13, 03:34
billw55, on 2014-December-10, 13:16, said:
Acquire is my second strong recommendation (along with Core Worlds).
Ticket to Ride is fun as a family or social game, but might not satisfy a serious gamer due to lower complexity.
Dominion strikes a good balance IMO, but you may find that you want a couple expansions to increase the variety.
Settlers of Catan is a good game, becoming sort of an old stand-by.
Ken, of all of these, Magic and Settlers are the ones your grandson is most likely to already have and/or have played before. They are also good starting points, if he has not played them ... sort of gateway drugs for custom games.
I've gone to board game meetings once or twice a year for the past 5 years, and my opinions on the games you cited are very different.
Acquire for me was very random and unbalanced, or perhaps I only played with too many players. Unless someone gives you cash by merging a hotel you have, you are stuck out of funds in the middle game and have no chance.
Ticket to Ride has the reputation for being one of the most challenging games. But serious competition is achieved in 1vs1 battles. (I haven't played much though)
Dominion... there was a lot of dominion once on BBF, Roger Lee and cherdano were experts, I used to play with them online, but getting deep into the game it only really works on 1 vs 1 again. I though I Was good before I started to play online, then I realiced I knew nothing and had to start from scratch
Settlers von Catan I agree with you here, it is not only a good game, it is the one that started all. Before Catan we had risk or monopoly which are boring for players who are losing. Catan introduced the low interactivity rules with fixed game length and fighting against yourself meaning you could enjoy even when you were losing.
IMO best 1vs1 game remains Twilight Struggle, a 1vs1 game only about cold war. The board is the world map, but somehow just like Go, if your opponent makes a move in some area, you are forced to make counter moves on the same area, it is incredibly balanced even though it has dices.
My current best recomendation for 3-4 player games is Agricola. The game is fun for novices, and still challenging for experts, can be played in so many ways, even the 1 player game is fun.
#16
Posted 2014-December-13, 03:38
billw55, on 2014-December-09, 12:58, said:
Is a custom game the same as a board game?
Card games I am playing now a lot of hearthstone (online free game from blizzard), but it is not really challenging.
2 of my favourite board games are about "space": Twilight Imperium III (first game takes 8 hours to play, and experts take at least 3, so it is not for everyone), and Galaxy Trucker , wich is about building space ships with pieces (kinf of a Tetris) as fast as you can (requires quick mind), and then test your design against meteors/attacks on a race around the galaxy.
#17
Posted 2014-December-13, 12:12
Fluffy, on 2014-December-13, 03:34, said:
Acquire for me was very random and unbalanced, or perhaps I only played with too many players. Unless someone gives you cash by merging a hotel you have, you are stuck out of funds in the middle game and have no chance.
Ticket to Ride has the reputation for being one of the most challenging games. But serious competition is achieved in 1vs1 battles. (I haven't played much though)
Dominion... there was a lot of dominion once on BBF, Roger Lee and cherdano were experts, I used to play with them online, but getting deep into the game it only really works on 1 vs 1 again. I though I Was good before I started to play online, then I realiced I knew nothing and had to start from scratch
Settlers von Catan I agree with you here, it is not only a good game, it is the one that started all. Before Catan we had risk or monopoly which are boring for players who are losing. Catan introduced the low interactivity rules with fixed game length and fighting against yourself meaning you could enjoy even when you were losing.
IMO best 1vs1 game remains Twilight Struggle, a 1vs1 game only about cold war. The board is the world map, but somehow just like Go, if your opponent makes a move in some area, you are forced to make counter moves on the same area, it is incredibly balanced even though it has dices.
My current best recomendation for 3-4 player games is Agricola. The game is fun for novices, and still challenging for experts, can be played in so many ways, even the 1 player game is fun.
Like many custom games, Acquire is best for 3-4 players. We tried 6 once and it didn't work very well. Yes, there is a luck factor, most games have this. By the way, Acquire was first published in the early 1960s, far before Settlers. Diplomacy and Axis and Allies came before also. Still, as you say, Settlers is the game that really launched the genre on a large scale.
Agree that Dominion plays best as 2 player, especially when played at advanced or expert level. Playing at novice or social level, 3 or even 4 is ok. It is sort of like Scrabble in this aspect.
I really enjoy Ticket to Ride, but I cannot see how it is one of the most challenging. It has a higher luck factor than most games mentioned here. You get the cards you need or not, get good draws of new destinations or not. The expansions do introduce some new mechanics though, which add new decisions.
A gamer friend of ours also says Agricola is good. Perhaps we will try it.
-gwnn
#18
Posted 2014-December-14, 04:43
This Core worlds, how long does it take for a game to be played?
#19
Posted 2014-December-14, 06:30
Keith Law Top 60 Boardgames
#20
Posted 2014-December-14, 07:48
(Note - it's not mathematical at all, so the above interests are a sufficient but not necessary condition for liking the game.)