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Do some players really enjoy everything being in 3NT

#1 User is offline   thepossum 

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Posted 2021-November-04, 15:33

1NT-2C-2D-3NT etc
Anyone else out there enjoys the added variety of trump contracts and part scores, and defending
I nearly forgot - problem with Bot Bridge, losing the pleasure of relaxing as Dummy and letting someone else do something :)
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#2 User is offline   Douglas43 

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Posted 2021-November-05, 05:10

View Postthepossum, on 2021-November-04, 15:33, said:

1NT-2C-2D-3NT etc
Anyone else out there enjoys the added variety of trump contracts and part scores, and defending
I nearly forgot - problem with Bot Bridge, losing the pleasure of relaxing as Dummy and letting someone else do something :)


It's the tryanny of the extra few points at MP scoring. It would help if the minor scored 30 for the first trick and twenty for subsequent. Then 5 outscores 3NT and 5 + 1 ties with 3NT+1. Lower down, 2C= beats 1NT=. Mind you, I play Acol and have a vested interest (twirls imaginary moustache and cackles)...
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#3 User is offline   Gilithin 

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Posted 2021-November-06, 14:47

The easiest way of achieving the design goals is:

Option 1:

Minors 35 per trick
Majors 40 per trick
NT 50 per trick
Game is 150 under the line.

Now 5m, 4M and 3NT are still game.
But: 2m > 1NT, 3m > 2NT > 2M, 4m > 3M, 5m > 4M > 3NT, 5m+1 > 3NT+1

An alternative is

Option 2:
Minors 65 per trick
Majors 80 per trick
NT 100 per trick
Game is 300 under the line.

5m, 4M and 3NT are still game.
2m > 1NT, 4m > 3M, 5m > 4M > 3NT, BUT: 2NT > 3m > 2M, 3NT+1 > 5m+1

I am sure many other such scoring mechanisms could be produced. Trouble is, the game has already been popularised under the 20 / 30 / (40)30 scoring table. It probably has to die out before the next variation has a chance of springing up and taking over.
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#4 User is offline   Douglas43 

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Posted 2021-November-10, 21:33

View PostGilithin, on 2021-November-06, 14:47, said:

The easiest way of achieving the design goals is:

Option 1:

Minors 35 per trick
Majors 40 per trick
NT 50 per trick
Game is 150 under the line.

Now 5m, 4M and 3NT are still game.
But: 2m > 1NT, 3m > 2NT > 2M, 4m > 3M, 5m > 4M > 3NT, 5m+1 > 3NT+1

An alternative is

Option 2:
Minors 65 per trick
Majors 80 per trick
NT 100 per trick
Game is 300 under the line.

5m, 4M and 3NT are still game.
2m > 1NT, 4m > 3M, 5m > 4M > 3NT, BUT: 2NT > 3m > 2M, 3NT+1 > 5m+1

I am sure many other such scoring mechanisms could be produced. Trouble is, the game has already been popularised under the 20 / 30 / (40)30 scoring table. It probably has to die out before the next variation has a chance of springing up and taking over.


Well as I say I do have a vested interest because Acol/4cM is better suited to finding minor suit fits, while 5cM is designed to fit the scoring system (imo).
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#5 User is offline   Gilithin 

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Posted 2021-November-10, 23:21

View PostDouglas43, on 2021-November-10, 21:33, said:

Well as I say I do have a vested interest because Acol/4cM is better suited to finding minor suit fits, while 5cM is designed to fit the scoring system (imo).

That rather depends on your version of Acol. In the (arguably) most popular version 4M4m(32) hands tend to be opened with the major, while the same hand outside of NT range would be opened with the minor in a 5 card major system. So it is not absolutely automatic that an Acol pair will find any minor suit fit that a 2/1 pair will reach.
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