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(2x/3x)-3NT-(p) Any Suggestion

#1 User is offline   louisg 

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Posted 2009-May-21, 06:06

The thread on 2NT overcalls reminded me that I've been looking for some time for a scientific structure over 3NT overcalls. Ideally it would allow for various ranges of balanced hands as well as overcalls based on a long suit. Of course space is very limited here, but I think I've seen suggestions based on a 4C reply as an artificial hand-type ask. I don't remember any details though. Does anyone play anything that they are happy with here? What are the pros and cons that you've found?

TIA.
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#2 User is offline   helene_t 

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Posted 2009-May-21, 06:15

I saw in a bidding contest that the Chinese top pair Zhao("brgpro" on BBO)/Fu play two-under-transfers, i.e. 4 for hearts and 4 for spades. This allows opener to show a slamish hand without bypassing 4M.
The world would be such a happy place, if only everyone played Acol :) --- TramTicket
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#3 User is offline   Ant590 

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Posted 2009-May-21, 06:34

My regular partner and I play a version that we modified from one the Gnome gave us. We call it SLAP to help us remember the responses.

4 = asking (see below)
4// = transfers, starting with cheapest (unbid) major, then going up


(3x) - 3NT - (pass) - 4
SLAP
4 = Long running suit and stopper
4 = Lousy hand (i.e. min balanced)
4 = Monster hand ("all")
4NT = Big balanced ("points")

Quite how you differentiate between 4 and 4NT is a matter for discussion. We had quite different ideas about what continues a 3NT overcall so it involved some discussion for us ;)

It's come up three times in the last two years. Once forgotten (after 3 preempt, the diamond is a transfer to spades), and twice successful in that we ended in one good slam and stopped in 4NT when there was no slam
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#4 User is offline   gnasher 

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Posted 2009-May-21, 07:08

If their suit is a major, how about:

4C->4D (see below)
4D=Slam try with 5+ of the other major
Cuebid=Strong balanced slam try
4 of other major=Both minors
4NT=Weaker balanced slam try

After 4C->4D:

Pass=signoff
4 of other major=signoff
Cuebid=slam try with long diamonds
4NT=slam try with long clubs (not forcing)
5C=slam try with long clubs (forcing)
... that would still not be conclusive proof, before someone wants to explain that to me as well as if I was a 5 year-old. - gwnn
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#5 User is offline   whereagles 

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Posted 2009-May-21, 07:10

There is no standard gadget for the situation. If you want to make your own, keep in mind transfers are your friend ;)
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#6 User is offline   jdonn 

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Posted 2009-May-21, 10:16

I played something similar to gnomes, except the responses to 4 of 4+ were all balanced hands and just break up the ranges however you like.
Please let me know about any questions or interest or bug reports about GIB.
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#7 User is offline   Free 

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Posted 2009-May-22, 01:04

I like everything in transfer, including 4. Transfer in opps suit is Stayman.

Since it doesn't come up quite often I think it's important to have something simple. Make sure that 3-3NT-p-4 is forcing :P
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