Fluffy, on 2016-April-15, 02:22, said:
The mod solution is better? If you think so you haven't played board games with people who consistently failed maths. And on top of that, it works for every kind of dice, not only 6-sided ones with numbers (as long as each sides are not duplciated).
EDIT: Sorry the mod solution works on any kind of numbered dice (*dumb*)
EDIT2: I saw the video and the guy says that here are 216 posibilities when rolling 3 dice... this is technically wrong as you can't distiguish 2,2,5 from 2,5,2 not 5,3,1 from 3,1,5. The right total is 56 I think, but each will have different probability.
Yea, he was a bit sloppy with his language. He's a professional mathematician so he probably knows that it's 56. Two dice have 21 combinations.
216 is "correct" in the sense that the 56 possibilities have either probability 1/216 (the triples), 3/216 (the ones of the form abb), or 6/216 (abc). You need to find a mapping of these 56 possibilities to the 21 possibilities (with likelihoods of 6/216 for doubles and 12/216 for the non-doubles) in a way that correctly reproduces the exact probabilities. I found a semi-convoluted one that I posted above but was wondering if there are other people who can find a prettier solution (the fact that there are lots of correct mappings but no obvious simple one is what makes the problem cool in my eyes). In the comment section I found another guy who has a solution that has a similar complexity and I prefer mine (for purely subjective reasons - they are probably equally good/bad).